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HBYDMS

RULES & PRACTICE

How to Play Mastermind

Play Mastermind ↗

Game guide · HBYDMS

An introduction to playing Mastermind

Keep the goal in view while choosing a move. Deduce a hidden four-colour code within ten guesses, using exact and misplaced feedback. Keep the goal in mind before your next move. The computer chooses four positions from six colours; repeated colours are allowed. Try the rule on the board, then read the next instruction.

Four positions, six colours and ten guesses, with repeated colours allowed. This is an independently coded free colour-code puzzle, not an official branded edition.

Try a more deliberate round

A careful first move helps you understand the round. Check guess records your attempt. Exact means correct colour and position; misplaced means correct colour in another position. The game area remains available above the explanation.

The objective of a round

Deduce a hidden four-colour code within ten guesses, using exact and misplaced feedback. Keep the goal in mind before your next move.

How a round unfolds

  1. The computer chooses four positions from six colours; repeated colours are allowed.
  2. Select a code position and then choose a colour. Fill all four positions.
  3. Check guess records your attempt. Exact means correct colour and position; misplaced means correct colour in another position.
  4. Each secret peg can match only one guess peg. Use the feedback to narrow the next guess.
  5. Find all four exact positions to win. After ten unsuccessful guesses the secret code is revealed.

Getting comfortable with the controls

Check the rule below as you play. Tap one of four positions, then a labelled colour button. Numbers identify colours as well as the swatches. Press Check guess only when all slots are filled. Try the rule on the board, then read the next instruction.

An example to follow

Take a moment to check the current turn. For secret 1,1,2,2 and guess 1,2,1,3, feedback is one exact and two misplaced. The extra 3 has no match. Keep the goal in mind before your next move.

Watch out for this

Read the position before choosing your next action. Four misplaced matches do not mean four exact positions. Also, repeated colours must not be counted more times than they appear in the secret. Try the rule on the board, then read the next instruction.

A few questions answered

On this page, what is the aim of Mastermind?

Deduce a hidden four-colour code within ten guesses, using exact and misplaced feedback. You can start a new round from the game controls.

For this game, how do the controls work?

Tap one of four positions, then a labelled colour button. Numbers identify colours as well as the swatches. Press Check guess only when all slots are filled. Keep the current game state in view while applying this rule.

For this game, can you show an example?

For secret 1,1,2,2 and guess 1,2,1,3, feedback is one exact and two misplaced. The extra 3 has no match. The controls work with mouse or touch.

During a round, which mistake should I avoid?

Four misplaced matches do not mean four exact positions. Also, repeated colours must not be counted more times than they appear in the secret. The controls work with mouse or touch.

For this game, what rules and limits are used here?

Four positions, six colours and ten guesses, with repeated colours allowed. This is an independently coded free colour-code puzzle, not an official branded edition. Keep the current game state in view while applying this rule.

When I start, how many people can play here?

Solo. This is local browser play, not internet matchmaking. No download or player account is required.

For this game, can the secret repeat a colour?

Yes. Any of the six colours can appear more than once. The controls work with mouse or touch.

When I start, what does misplaced mean?

The guessed colour appears in the secret but not at that position, after exact matches have been accounted for. The worked example offers another way to follow the rule.

On this page, are colour numbers part of the rules?

They are labels for accessibility; the number and its colour refer to the same peg choice. Use the labelled controls for your next action.

During a round, can I see the answer?

The answer is shown when you solve the code or use all ten guesses. Keep the current game state in view while applying this rule.

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